the build process is exactly like building other C projects using cc65 compiler, im working on a youtube tutorial that teaches it, for now you can follow this tutorial https://cc65.github.io/doc/intro.html
I'm interested in this as well, but I think it would be cool if you linked either some sample programs or more screenshots of programs, tools or source code so we can see what the tool is capable of.
Thank you for your interest in the project, and about samples, sure just join our discord server and i give you the documentation and samples, thanks again
Just bought a copy of NESKit. Is there a link to get started? I mean, whatever steps are needed to "install" NESKit. Windows path settings that need changing.. how to build an example?
thanks for your purchase, for now there is no guide but im working on making one, however we have a discord server where you can join and ask for help, but compiling a nes game is the same as compiling other applications with cc65 compiler
Can't wait for a demo video. Also, what mapper this can make games for. Can't solder so I'm hoping the NES Maker boards? No mention of music support. Are sound effects limited to converted digital samples?
Thanks for your interest in the project. and to answer your questions, this library works for standard Mapper 0(also known as NROM), and about NES Maker boards, i have to check their specific requirements but generally if your board supports NROM it should work fine, and yes this library has support for music but its a bit limited right now and we plan to work on creating a more advanced sound support and also create a music editor to make the process making sounds easier, we also plan to create a full tutorial on using this library on youtube, but thanks again for your interest in the project and if you have any questions feel free to ask
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why do i even need to pay for this...
Where is the documentation on how to actually build anything? The docs are just API information, but there is nothing about how to actually build.
the build process is exactly like building other C projects using cc65 compiler, im working on a youtube tutorial that teaches it, for now you can follow this tutorial https://cc65.github.io/doc/intro.html
I'm interested in this as well, but I think it would be cool if you linked either some sample programs or more screenshots of programs, tools or source code so we can see what the tool is capable of.
Anyways, congrats for shipping.
Thank you for your interest in the project, and about samples, sure just join our discord server and i give you the documentation and samples, thanks again
Just bought a copy of NESKit. Is there a link to get started? I mean, whatever steps are needed to "install" NESKit. Windows path settings that need changing.. how to build an example?
thanks for your purchase, for now there is no guide but im working on making one, however we have a discord server where you can join and ask for help, but compiling a nes game is the same as compiling other applications with cc65 compiler
Can't wait for a demo video. Also, what mapper this can make games for. Can't solder so I'm hoping the NES Maker boards? No mention of music support. Are sound effects limited to converted digital samples?
Thanks for your interest in the project. and to answer your questions, this library works for standard Mapper 0(also known as NROM), and about NES Maker boards, i have to check their specific requirements but generally if your board supports NROM it should work fine, and yes this library has support for music but its a bit limited right now and we plan to work on creating a more advanced sound support and also create a music editor to make the process making sounds easier, we also plan to create a full tutorial on using this library on youtube, but thanks again for your interest in the project and if you have any questions feel free to ask